[Mobile library] Video Game Design Foundations: Software Design Guide
• D. Michael Ploor •
| #1776369 in Books | Goodheart-Willcox | 2013-03-15 | Original language:English | PDF # 1 | 1.10 x8.30 x10.90l,1.90 | File Name: 1619602822 | 415 pages |
||About the Author|D. Michael Ploor is a business technology education teacher in Hillsborough County Public Schools (Tampa, FL). He has been teaching video game design for several years. Mike also has private-sector experience in business and computer programmin
The Software Design Guide provides the hands-on application of the theory presented in the textbook. The SDG should be considered an integral part of the curriculum. It is where students take the theory learned in the textbook and use that knowledge to build video games. Working in simulated design teams, students will experience all aspects of video game design, from the planning stages, through the design and programming, and concluding with a capstone project. [PDF.nn17] Video Game Design Foundations: Software Design Guide Rating: 3.85 (535 Votes)
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